Fruit¶
Texture paint a piece of fruit¶
Task¶
- Create a piece of fruit with a nice quad topology that is not too dense.
- Uv unwrap your piece of fruit. Create a seam if necessary (see level 2)
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In the Image editor
- Create a new image texture with a 2048 x 2048 resolution. Call it texture paint. You should now see your UV's on top of a black image, If not make sure UV sync Selection is enabled.
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Shader editor
- Create an image texture and plug it in the base color input.
- Select your "texture paint" texture.
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Texture paint window
- You can now draw on top of your object.
- In the brush panel.