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Shading, Texturing UV Foundation level 3

  • Shading, Texturing UV


    This badge delves into advanced shader nodes such as Noise, Voronoi, and Mix Shader/Mix RGB, with an emphasis on manipulating these nodes through input factors and separate XYZ components. Additionally, the challenge includes texture painting with brushes and stencils, saving custom textures, and improving efficiency using the Node Wrangler addon to manage existing textures effectively.

  • What a student will learn


    Shader nodes

    • Noise texture
    • Voronoi
    • Mix Shader vs Mix Rgb
    • Input Factor
    • Separate xyz node

    Texture painting

    • Texture painting brushes
    • Using texture as stencil
    • Saving your Texture paints

    Node Wrangler

    • Working with existing textures
  • Interface / Keyboard


    Node wrangler

    • Ctrl + T (add mapping setup)
    • Ctrl + Shift T ( add pbr shader setup)
    • Shift + right click -> reroute

    In UV image editor

    • Saving your texture
  • Ticklist


    Can:

    • Texture paint an object
    • Create a new empty texture
    • Load created texture in shader
    • Mix two materials in a shader

    Knows:

    • How to load a texture in the brush
  • Example tasks for Animation Foundation Level 0