Rigging Foundation Level 3¶
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What a student will learn
IK Control Bones
- Create bones as controllers (IK & Pole)
- IK constraint
- IK Chain length
- IK Pole Target/Angle
- Copy Rotation constraint
Dual constraints setup
- IK + Rotation-only
Master Control Setup
- Create bone as main controller or the whole rig
Lock Controllers' transformations
- Location / Rotation / Scale
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Interface / Keyboard
- CTRL+Tab: pose mode
- F3: Scale B-Bone
- rmb: subdivide
- SHIFT+d: duplicate bone
- ALT+P: clear parent
- CTRP+p: parent keep offset
- SHIFT+I: add IK to target bone
- ALT+g: clear translations
- ALT+r: clear rotations
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Ticklist
Can
- Create IK controlled 3-bones rigs
- Assign pole to IK constraints
- Control IK chain length
- Create dual constraints rigs
Knows
- Inverse Kinematic functioning
- Pole vector purpose
- Assign two constraints to the same controller/bone
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Example tasks for Rigging Foundation Level 3