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Rigging Foundation Level 1

  • Creating Armatures


    Learn how to start rigging in Blender here. From creating armatures to constrain geometry, you will be able to design your first rig and pose simple 3D models.

  • What a student will learn


    Creating Armatures

    • Creating single bone
    • Structure (tip, body. root)
    • Rename bones

    Editing Armatures

    • Edit mode
    • Extruding new bones

    Constraining Geometry

    • Child of
    • Armature

    Animating Armatures

    • Pose mode
  • Interface / Keyboard


    • Shift+a: add menu (Armature)
    • Tab: edit mode
      • e: extrude new bone
      • g/r: move/rotate bone components
    • CTRL+p constraint menu
  • Ticklist


    Can

    • Create bones
    • Rename bones
    • Extrude bones
    • Constraint "child of" and "armature"
    • Pose the bones

    Knows

    • What bones are
    • How to edit basic shape
    • Constraint to a geometry
    • Pose bones
  • Example tasks for Rigging Foundation Level 1