Rigging Foundation Level 1¶
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What a student will learn
Creating Armatures
- Creating single bone
- Structure (tip, body. root)
- Rename bones
Editing Armatures
- Edit mode
- Extruding new bones
Constraining Geometry
- Child of
- Armature
Animating Armatures
- Pose mode
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Interface / Keyboard
- Shift+a: add menu (Armature)
- Tab: edit mode
- e: extrude new bone
- g/r: move/rotate bone components
- CTRL+p constraint menu
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Ticklist
Can
- Create bones
- Rename bones
- Extrude bones
- Constraint "child of" and "armature"
- Pose the bones
Knows
- What bones are
- How to edit basic shape
- Constraint to a geometry
- Pose bones
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Example tasks for Rigging Foundation Level 1
- Rig a lamp: Rig a simple 2-bones table lamp.
- Rig a mushroom: Rig a simple 2-bones mushroom.