Modeling Foundation Level 3¶
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Tools for Editing & Basic Modifiers
This badge covers essential tools for editing and basic modifiers in Blender, including subdivide, loop cut, proportional editing, bevel, and the knife tool. You’ll learn to create complex objects like islands, pirate flags, and coins, master object manipulation, and apply subdivision surface modifier.
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What a student will learn
Manipulations of mesh objects
- Set the origin
- Add and delete edges and faces
- Ring selection in edit mode
- Proportional editing
- Fractal
Tools in Edit mode
- Subdivide
- Loop cut and slide
- Bevel
- Knife
Material properties
- Assign material to designated faces
Modifiers
- Subdivision surface
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Interface / Keyboard
Tools in edit mode
- Subdivide
- Loop cut & slide
- Bevel
- Knife tool
- Bevel
- knife
Materials
- Assign material to faces
Other
- Proportional editing
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Ticklist
Can:
- Use tools in Object and Edit mode.
- Colour objects and faces.
- Create different kinds of cuts, different sections
- Smooth shapes
Knows:
- Difference between Object and Edit mode.
- Create a more complex model from a basic shape.
- Create a more complex model from different complex shapes.