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Modeling Foundation Level 3

  • Tools for Editing & Basic Modifiers


    This badge covers essential tools for editing and basic modifiers in Blender, including subdivide, loop cut, proportional editing, bevel, and the knife tool. You’ll learn to create complex objects like islands, pirate flags, and coins, master object manipulation, and apply subdivision surface modifier.

  • What a student will learn


    Manipulations of mesh objects

    • Set the origin
    • Add and delete edges and faces
    • Ring selection in edit mode
    • Proportional editing
    • Fractal

    Tools in Edit mode

    • Subdivide
    • Loop cut and slide
    • Bevel
    • Knife

    Material properties

    • Assign material to designated faces

    Modifiers

    • Subdivision surface
  • Interface / Keyboard


    Tools in edit mode

    • Subdivide
    • Loop cut & slide
    • Bevel
    • Knife tool
    • Bevel
    • knife

    Materials

    • Assign material to faces

    Other

    • Proportional editing
  • Ticklist


    Can:

    • Use tools in Object and Edit mode.
    • Colour objects and faces.
    • Create different kinds of cuts, different sections
    • Smooth shapes

    Knows:

    • Difference between Object and Edit mode.
    • Create a more complex model from a basic shape.
    • Create a more complex model from different complex shapes.