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Modeling Foundation Level 1

  • Editing Objects


    This badge focuses on teaching essential Blender skills, including the manipulation of mesh objects and the use of various tools and shortcuts. You'll learn to construct models from primitive shapes while mastering viewport navigation and scene composition.

  • What a student will learn


    Primitive (Mesh) Objects

    • Cube
    • Plane
    • Cone
    • Cylinder
    • UV Spheres
    • Suzanne

    Manipulations of objects and meshes

    • Add
    • Delete
    • Move
    • Rotate
    • Scale
  • Interface / Keyboard


    Viewport

    • Left click: Select the object
    • Press MMB: Rotate viewport
    • Scrolling MMB: Scale up/down viewport
    • Camera widget
    • Viewport Shading
    • Undo

    Menu

    • Add menu: Add (Mesh) object
    • File menu: Save file

    Tools in Object mode

    • Move tool
    • Scale tool
    • Rotate tool

    Shortcuts

    • X key to delete the selected object
  • Ticklist


    Can

    • Add and delete objects
    • Move, rotate and scale objects along x, y and z axes
    • Rotate the viewport to look at different parts of the scene
    • Look through the camera lens
    • Save blender file

    Knows

    • A scene is made up of objects, lights and camera
    • Basics of object transformation and manipulation
    • Shading modes
    • Everything is editable!