Mechanical animation¶
Slam a door or stamp machine¶
Prerequisites¶
- Blender model of a door or stamp machine
Task¶
-
Create a scene with a door or a stamp machine.
- Set the framerate.
- Set the final frame.
- Add, move or delete location keyframes to animate the timing and rhythm of the door hitting the frame, bouncing off and finally coming to a full stop.
- Adjust the keyframes taking spacing into account when the door slams the frame. When does the door pick up speed?
- Use the Graph Editor to polish the animation by changing the keyframe handles and adding interpolation modes.
-
Animate a stamp machine.
- Set the framerate.
- Set the final frame.
- Add, move or delete location keyframes to animate the timing and rhythm of the stamp machine stamping letters.
- Adjust the keyframes taking spacing into account when the stamp machine hits the letter.
- Add or adjust keyframes to have the letter being squeezed and stretched.
- Use the Graph Editor to polish the animation.