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Bouncing ball

Drop a ball on the floor

Prerequisites

  • Blender model of a ball
  • Blender model of a floor

Task

  • Create a scene with a ball in the air, above the floor.
  • Animate the ball dropping onto the floor.

    • Set the framerate.
    • Set the final frame.
    • Add, move or delete location and rotation keyframes to animate the timing and rhythm of the ball falling on the floor and bouncing coming to a full stop.
    • Adjust the keyframes taking spacing into account when the ball drops on the floor. Think about mass and gravity and whether the ball will drop in a linear way or splined.
    • Add or adjust keyframes and squeeze and stretch the ball when it hits the floor or bounces off.
    • Add Interpolation modes and have the ball follow a nice curve.
    • Use the Graph Editor to polish the animation by changing the keyframe handles and adding interpolation modes.