Animation Foundation Level 2¶
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What a student will learn
Principles
- Anticipation
- Drag & Follow through
Rotation
- Euler vs Quaternion
- Gimbal lock
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Interface / Keyboard
- Add, delete or move location, rotation, scale, locrot, locrotscale keyframes
- Graph Editor
- Changing keyframe handles
- Keyframe Interpolation
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Ticklist
Can:
- Use Graph Editor
- Change keyframe handles
- Add Interpolation modes to animation
Knows:
- Anticipation
- Drag
- Follow through
- Euler vs Quaternion rotation
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Example tasks for Animation Foundation Level 2