Table lamp¶
Rig a 3-bones IK table lamp¶
Task¶
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Rig a simple 3-bones IK table lamp. Then add a master controller.
- Create deformation bones & position to match geometry.
- Edit and rename bones.
- Constrain "child of" the geometry to the bones (set inverse).
- Create IK control & IK pole bones.
- Assign custom shape & color to IK controllers.
- Assign controllers to the new bone collection.
- Create IK bone constraints.
- Create Copy Rotation constraint for the IK ctrl to control orientation of lamp shade.
- Pose the IK controllers to bend the lamp.
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Add a Master controller to previous rig setup
- Create a Master control bone (custom shape + color).
- Parent first deform bone to Master controller and constrain "child of" both IK controllers to Master controller.
Example